"VertexLitGeneric"
{
	"$basetexture" "models/gibs/rgib_p3"
	"$bumpmap" "models/gibs/rgib_p3_norm"

	"$normalmapalphaenvmapmask" 1
	"$envmap" "env_cubemap"
	"$envmapsaturation" "0"
	"$envmapcontrast" "1"
	"$envmaptint" "[.7 .5 .5]"
}
