.}bvݒt@C 

	2005/04/22		smod28bΉ
	2005/05/16	Q	smod29Ή
	2005/06/09	R	smod29bΉ
	2006/02/11	S	smod36Ή

..}bvݒt@C̊Tv

...	}bvݒt@Cɂ
	}bvݒt@CƂ́A}bṽfRpCȂǂ؂ɁAG
	zũׂt@CłB
	ɂāAo̗ǂfX}b`}bvVOv[\ɂA{
	҂ɂȂV`G[Vǉ邱Ƃ\ƂȂ܂B

	ƂƓGzu邾̏łAgĂxXNvgۂ
	\ƂȂ܂B

	̃t@Cɂ́Ax}bv쐬ɂĂ̒mKvƂȂ܂B

...	
	t@ĆAR̊{ZNV+\Aȉ̏ŏ
	B

		precacheZNV
			
		randomspawnZNV
			
		entitiesZNV
			
		xtentitiesZNV
			E
			E
			E

	precacheArandomspawnAentitieŝR́A߂ă}bvǂ݂񂾍ۂɏ
	܂B}bvԈړsꍇɉĂ΂Ƃ͂܂B
	(map xxxxx Ń}bvړꍇAOIɌĂ΂鎖܂)
	xtentitiesZNV́AentitiesZNV̊ȈՃgKĂ΂A
	܂B

...	t@C̍쐬@
	ȂǂŋLq܂B
	t@C"}bv.txt"ƂAmapaddtH_ɕۑĉB

...	R[h
	{́AASCIIACR+LFłB
	{𗘗pꍇ́AUTF-8ɃR[hϊKv܂B
	̃t@CŁA[JCY\[X(ẽbZ[W#HL_xxx̂悤
	Ȏʕɒu)͗po܂B

...	O
	ԃR[hւ̕ϊɁAQ[ɃeLXg͂s߁Aꕔ
	Ėwǂ̗OȂĂ܂B
	āA͂ݖYAzO̎wȂǂꍇAG[o͂Ȃ
	܂܁AQ[GW~邱Ƃ܂B

...	̏łȂ

....		NPC̃ev[g
		hbvVbṽJ[SNPC낷o܂B
		
....		gKo͂̎w
		܂悭ĂȂ̂ŁBɊȈՃgKpӂĂ܂B

....		Ԃ̎擾Aϐ̗p
		ʓ|Ȃ̂ŁB܂łƂȂ񂩎Ń}bvC
		̂ŁB

...	m̖AہA

....		"entities"ZNVŁA"player"w肪삵ȂB
		}bvǂ݂܂Ă̎_ł́AvC[}bvɏo
		ĂȂ߁A삵Ȃ͗lB
		ȈՃgK̃^C}[ZԊuɂď邱ƂőΉł܂B

....		ȈՃgK̏Ԋu
		ȈՃgḰA2bɎ̎ӂmFvC[GeBe
		B[݂邩mF܂B
		aɗ]TȂꍇAfʂ肵ďȂꍇ܂B
		O[vwgĕuAa傫ƂKv܂B

....		płGeBeB[
		@̃GeBeB[͔zuł܂A}bv[h̔zuƂ
		̖肩A܂삵Ȃ݂̂܂B


..}bvݒt@C̏ڍא
	}bvݒt@ĆAeZNVɂĐ܂B

...	"precache" ZNV
	HalfLife2ŃGeBeB[oہAǍ݂ɂx𖳂߁A
	\߃f񓙂ǂ݂łKv܂B
	vLbVƂ܂B
	̃ZNVɁA}bvɔzuGeBeB[⃂fLqĂ
	ƂŁAX}bvɔzuĂȂGeBeB[vLbV
	Ƃł܂B

....		"entity" GeBeB[LbV
		GeBeB[w肷鎖ŁA֘A郂f񓙂LbV
		܂B
		:	sLbV
			"entity"	"npc_citizen"

....		"model" fLbV
		fw肷鎖ŁAw肳ꂽfLbV܂B
		:	G[gRoC̃fLbV
			"model"		"models/combine_super_soldier.mdl"

....		"sound" TEhLbV
		TEhw肷邱ƂŁAw肳ꂽTEhLbV܂B
		LvV̏ꍇ́A̎wł炩߃LbV
		ȂƍĐ܂B

...	"randomspawn" ZNV
	AIړ邽߂̊ƂȂAIm[hƂ̂MAPɂ݂͑܂B
	̃ZNVŁAm[ḧʒu𗘗pA_NPCȂǂo
	鎖ł܂B
	m[h́AGAm[hƒnʃm[hʒuƂėp܂B܂AvC[̏o
	ʒu͈͂ɑ݂m[h͖Ŗ܂B
	
	xpm[h͍ėp܂BāAm[hdȂĂȂA
	oNPCdȂ邱Ƃ܂B
	zuɗpłm[hȂȂꍇA̎_ŔzuI܂B

....		"<Entity Name>" wGeBeB[̏o
		<Entity Name>ɏoGeBeB[w肷鎖ŁAAIm[
		ḧʒuɃ_ɔzu܂B

		:	Kb|C5lsXg&}nbNŔzu
			"npc_metropolice" {
				"count"		"5"
				"weapon"	"weapon_pistol"
				"values"	"manhacks 1"
			}

.....			"count" o
			_ɔzu鐔w肵܂B
			:	3lzu
				"count"		"3"

.....			"weapon" Ă镐
			NPC̎w肵܂B
			:	sXg
				"weapon"		"weapon_pistol"
				
.....			"grenade" Ol[h
			RoC̎Ol[hw肵܂B
			:	Ol[h2
				"grenade"	"2"
			
.....			"model" f
			GeBeB[̃fw肵܂B
			prop_physicsɑ΂郂f̎wAG[gRoC
			fwɗp܂B
			:	gmanfw肷
				"model"		"models/gman.mdl"

.....			"targetname" GeBeB[ɂ閼O
			oGeBeB[ɖOt܂B
			:	GeBeB[Ɂugappoi01vƖOw
				"targetname"	"gappoi01"

.....			"patrol" Jn
			肪\NPC̏ꍇAJn܂B
			:	肳
				"patrol"

.....			"patrolrandom" _ɊJn܂
			@\"patrol"ƓłA邩Ȃ̓_Ō
			܂܂BNPCƂ͌܂B
			:	KɌ肳
				"patrolrandom"

....			"stabilize" ̂肳
			^bgȂǕsȕ̂肳܂B
			w肷鐔ĺA肷Epxł
			:	45x܂őς
				"stabilize"	"45"
			

.....			"values" ̑̒l̐ݒ
			LȊȌGeBeB[ɗ^܂B
			́A}bvGfB^KeyValueƓŁAQЂƑg
			āA󔒋؂Ŏw肵܂B
			: sނ3ɂAOt
				"values"	"citizentype 3 targetname cit1"

....		"removenodes" om[h̍폜
		w肵ʒũm[hoʒuƂėpȂ܂B
		́AGoĂ͍悤ȏꏊɎw肷鎖Ŗ
		߂̕łB

.....			"origin" 폜ʒu
			Ŏw肵ʒuɃm[h𖳎܂B
			:	
				"origin"	"134 -7354 -128"

.....			"radius" 폜a
			w肵ãm[h𖳎܂B
			:
				"radius"	"500"

....		"removeairnodes" GAm[h폜
		ςȏꏊɓGoĂ܂ꍇ́AGAm[h֌WĂ܂B
		GAm[h폜ꍇ𗘗p܂
		
			:
				"removeairnodes" {
				}
				
				 ɏIvV͖̂łAʂ͕K{ƂȂĂ܂B


...	"entities" ZNV
	̃ZNVł́AGeBeB[̔zu܂B
	ȈՓIȃgKɂ镪AzuAPȂǂ\łB

....		"<Entity Name>" GeBeB[̏o
		<Entity Name>Ɏw肵GeBeB[o鎖o܂B

		:	RoCɃOl[hƃ}VKĔzu
			"npc_combine_s" {
				"origin"	"809 2630 -58"
				"angle"		"0 90 0"
				"keyvalues" {
					"additionalequipment"	"weapon_smg1"
					"grenades"	"2"
				}
			}

.....			"origin" oʒu
			oʒuw肵܂B
			:
				"origin"	"300 -500 20"

.....			"angle" o
			ow肵܂B
			 xAyɐlƁAXďoĂ܂
			:
				"angle"		"0 20 0"

.....			"velocity" ړ
			𓊂肵ꍇɎw肵܂B
			Oh[鎖o܂B
			:	ɕ蓊
				"velocity"	"0 0 100"

.....			"longrange" U
			ULɂAG\͂グ鎖ł܂B
			:
				"longrange"

.....			"freeze" Œ
			prop_physics̃tBWNXf̈ʒuŒ肵ꍇ
			p܂B
			 Œr@\́AłB
			:
				"freeze"

.....			"alwaysthink" 
			vC[猩ĂȂꏊłANPC𓮍삳
			Ɏw肵܂B
			:
				"alwaysthink"

.....			"relation" [Vݒ
			NPC̍Dw肵܂B
			[VݒɂẮAQl - [Vݒ
			QƂĉ
			
			:	GCAD
				"relation"	"ll1"

....			"stabilize" ̂肳
			^bgȂǕsȕ̂肳܂B
			w肷鐔ĺA肷Epxł
			:	45x܂őς
				"stabilize"	"45"
			

.....			"keyvalues" ̑lݒ
			}bvGfB^ȂǂŎw肷AKeyValuesw肵܂B
			̎wAotO͂Ŏw肵܂B

....		"relation" [Vݒ̓Kp
		Ƀ}bvɔzuĂNPCɑ΂āAIɃ[V
		Kp鎖o܂B

.....			"origin" Kpʒu̐ݒ
			Kp钆Sʒuw肵܂B

.....			"radius" Kp͈͂̐ݒ
			Kp锼aw肵܂B
			w肵ȂꍇA}bvS悪Kp͈͂ƂȂ܂B
			 radiuśAoriginƃZbgŎgpKv܂B

.....			"targetname" KpNPC
			KpNPCw肵܂B
			ChJ[hw肪\łB
			:	combine-0  combine-1 ɓKp
				"targetname"	"combine-*"

.....			"classname" KpGeBeB[
			KpGeBeB[w肵܂B
			ɔzuĂAOӂĂȂNPCɑ΂ēK
			ꍇɗp܂B

			:	wbhNuɓKp
				"classname"	"npc_headcrab"

.....			"relation" [Vݒ
			NPC̍Dw肵܂B
			[VݒɂẮAQl - [Vݒ
			QƂĉ

....		"player" vC[ɑ΂ݒ
		vC[ɑ΂ݒso܂B
		Ⴆ΁An_ɏuԈړAbZ[W̕\\łB

.....			"origin" ʒuݒ
			vC[̈ړʒuw肵܂B
			fX}b`}bṽVOȂǂŁAX^[gʒuύX
			ꍇȂǂɗp܂B

.....			"angle" ݒ
			vC[̌w肵܂B
			originł̈ړƍ킹ėp܂B
			w3włAY(2Ԗڂ̒l)̂ݓKp܂B

.....			"fadein" tF[hC
			ʂtF[hC܂B
			VO̎nߓɗp܂B
			:	5bătF[hC
				"fadein"	"5"

.....			"fadeout" tF[hAEg
			ʂʂɃtF[hAEg܂B
			݂̎dlAtF[hAEgԂێoȂ߁A
			ʓIȗp@܂肠܂B
			:	7bătF[hAEg
				"fadeout"	"7"

.....			"message" bZ[W\
			ʒɃbZ[W\܂B
			{𗘗pꍇAeLXgt@CUTF-8łȂ
			΂Ȃ܂B
			\Ԃ͖5bŒ͂ł܂B
			:	͂悤mƕ\
				"message"	"Good morning Dr.Freeman."

.....			"kill" E
			vC[killR}hsĎE܂B
			Q[I[o[ɂǂB
			:	E
				"kill"

.....			"music" yĐ
			yĐ܂B
			݂̉yĐԂcȂ̂ŁAꍇɂĂ̓_u
			čĐ܂B
			w肷鉹ýAlevel_sounds_music.txtɂ܂B
			:	m̗ǂzЂƂ
				"music"		"song14"

....		"removeentity" GeBeB[̍폜
		w肵GeBeB[폜܂B
		C݃}bvthumperāAQ[FXo܂B
		AuVȂǃ}bv\Ɋ֘Â͍폜o܂B

.....			"origin" 폜ʒu̐ݒ
			폜钆Sʒuw肵܂B

.....			"radius" 폜͈͂̐ݒ
			폜锼aw肵܂B
			w肵ȂꍇA}bvS悪폜͈͂ƂȂ܂B
			 radiuśAoriginƃZbgŎgpKv܂B

.....			"targetname" 폜NPC
			폜NPCw肵܂B
			ChJ[hw肪\łB
			:	apc폜
				"targetname"	"apc"

.....			"classname" 폜GeBeB[
			폜GeBeB[w肵܂B

			:	ACeS
				"classname"	"item_*"

....		"event" Cxg̋
		GeBeB[ɑ΂ăCxg𔭐܂B
		Cxg̓gKŔ̂ƖwǓłB

.....			"targetname" Cxg𔭐Ώۂ̖O
			Cxg𔭐NPCȂǂɂĂ閼Ow肵
			B
			ChJ[hw肪\łB

.....			"action" Cxg̓e
			Cxg̓ew肵܂B
			̓Iȓe̓R\[R}hent_fireŊmFł܂B
			
			:	w̃pXɈړ
				"action"	"gotopathcorner"

.....			"value" Cxgɓnl
			CxgɁAGeBeB[ɓnw肵܂B
			
			:	APC̃Xs[h300ɐݒ
				"action"	"setdriversmaxspeed"
				"value"		"300"

.....			"delaytime" Cxg̔x
			Cxg܂ł̒xԂw肵܂B
			
			:	2bɉ΂
				"action"	"ignite"
				"delaytime"	"2.0"

....		"sound" TEh̍Đ
		w̃TEhĐ܂B
		^[Qbgw肷邱ƂŁALvVb邱Ƃ
		ł܂B
		܂̂ƂA{[ݒƂ͂܂B
		
.....			"targetname" TEhĐΏۂ̖O
			TEhĐLN^[w肵܂B
			̃LN^[ꍇ́AŏɌGeB
			eB[̂ݍĐΏۂƂȂ܂B

.....			"origin" Đʒu̎w
			Đʒu߂܂B
			targetnamew肳ĂꍇA炪D悳܂B

.....			"soundname" Đ鉹
			ĐTEhw肵܂B

....		"instant_trig" ȈՃgKGeBeB[
		́A}bvݒt@Cpɍ쐬ꂽȈՓIȃgKłB
		gŁAxtEntitiesZNV鎖ł܂B
		ۂɔzułGeBeB[ł̂ŁA}bvGfB^łp
		ł܂AIXX܂(ƂӖ܂)B
		ʒuȊȌ́AkeyvaluesƂĎw肷Kv܂B
		̃GeBeB[́Ax揈Ɏgj܂B

.....			"origin" gKʒu̎w
			gK̈ʒuw肵܂B
			̓gKa̒SʒuƂȂ܂B

.....			"radius" gKa
			gK̔a(傫)w肵܂B
			̓ɃGeBeB[Ax悪
			B
			origin̎w肪K{ƂȂ܂B

.....			"label" 惉x
			ꍇɁAw肵x܂B
			x́u:vŋ؂鎖ŕw\ŁAx_
			őIA܂B
			
			:	go1go2
				"label"		"go1:go2"

.....			"timer" ^C}
			w肵Ԍo߂Ƀx܂B
			̎woriginȂǂ̐ڐGɂ锻͓ɗpł܂
			B
			w͕bPʂŁA~b͏ŕ\܂B
			:	1.5bɏ
				"timer"		"1.5"

.....			"touchname" ڐGGeBeB[
			origin radiusŎw肵͈͂Ɏw肵ÕGeBe
			B[ĂAx܂B
			vC[ȊOΏۂƂꍇɗp܂B
			Ƃ΁AuEo|CgɔmAĂvȂǂ̏ꍇ
			p܂B

			:	Kb|C
				"touchname"	"gappoi"

.....			"islived" ł邩̊mF
			w肵ÕGeBeB[Ă邩mF܂B
			w肵GeBeB[ȂȂĂꍇɃx
			܂BHealth̊mF͂Ȃ߁AGeBeB[
			Α̗͂}CiXł낤ƐĂƔ肵܂B
			
			:	XCJ邩H
				"islived"	"watermelon"

.....			"group" gKO[v̎w
			gKɃO[vԍtĊǗ܂B
			O[vԍ́AgK̍폜Ɋ֘A܂B
			w肵ȂꍇA0w肳܂B
			
			:	O[vԍ1Ɏw
				"group"		"1"

.....			"removegroup" gKO[v̍폜
			x揈ɁAĂO[ṽgKS
			폜܂B
			:	
				"removegroup"	"1"

.....			"noclear" gK폜Ȃ
			x揈ɁAgK폜܂B
			ԂŖ񏈗ꍇȂǂɗp܂B
			̃gK폜ꍇ́AO[vɑ悤w肵A
			̃gKremovegroup𗘗pč폜܂B
			
			:	Ȃ
				"noclear"	"1"

...	xt "entities" ZNV
	ȈՃgK珈ׂ̃ZNVłBeIɂentitiesZNV
	Ɠ̂łB
	x́u:v̌ɑď܂B
	
	F	ȈՃgK珈gappoix
	
		"entities" {
			"instant_trig" {
				"label"		"gappoi"
			}
		}

		"entities:gappo" {
			E
			E
			E
		}

..Ql
...	}bvݒt@C쐬ɕ֗ȃR}hƂ

....		developer 1
		JҌo͂܂B
		gKꂽꍇAuHit Trigger : trig1vȂǂ̃bZ[W
		\܂B

....		show_activenodes 1
		randomspawnŗpm[hʒu\܂B
		A}bvݒt@C"randomspawn"ZNVLq
		ĂȂ΂Ȃ܂B
		notargetonɂĂƕ\Ȃꍇ悤ȂȂ
		

....		impulse 90
		vC[݈̌ʒuƕPlayer PositionANXփA[̈
		uƁAڐGʂ̌\Trace PositionR\[ɏo͂܂B
		getposƂ͈ႢAƂɂĂ鎖ɒӂĉB
		Trace PositiońAwX`[W[Ao[iNzu
		ɗLłB
		smod29AEye Positiono͂悤ɂȂ܂B
		́AvC[̖ڂ̈ʒuWłB

....		`[̋z
		`[ŋzƁAR\[ɋzGeBeB[̏񂪁A
		}bvݒt@Cŗpo`ŏo͂܂B
		prop_physicsE3eŔzuāA`[ŋzƔzuy
		肵܂B

....		ai_nodes  ai_show_connect
		m[ḧʒumFł܂B

...	[Vݒ
	[Vݒ́ANPC̐U镑肷vf̈ŁANPCƗFD
	Iǂݒ肵܂B
	ݒ́ARPƂċ󔒋؂ŋLq܂B
	R̓e͈ȉ̒ʂłB
		
		 ʒu                           l                
		
		  P  ݒΏۂƂȂNPC̎       ̂Ƃ敪K
		      a ... AgCI          łB            
		      g ... S[h(vC[)    Iɏڍאݒo
		      v ... {[eBKg          悤ɂ邩ꄠ
		      p ... so[j[        ܂B            
		      c ... RoC֘A                              
		      s ... Xg[J[                                  
		      l ... GCA                                
		
		  Q  NPC΂鑮                 f ɂƑ@U
		      h ... G   l ...FD        ɓ܂B      
		      f ... |   n ...                            
		
		  R  Dx𐔎Ŏw        @u1vOK.      
		

	: o[j[́AXg[J[CɂȂŁARoCDA
	@@{[eBKg|
	"npc_barney" {
		"relation"	"sn1 cl5 vf1"
	}

...	ȈՃgK
....		gKg
		S[hAʒuɂKb|Cォ烍[vō~ė
		
		"entities" {
			"npc_metropolice" {
				"origin" "100 103 78" "angle" "0 -145 0"
				"keyvalues" {
					"targetname"		"gappoi1"
					"waitingtorappel"	"1"
					"spawnflags"		"33685508"
				}
			}
			"instant_trig" {
				"origin" "0 0 20"
				"keyvalues" {
					"label"		"rap"
					"radius"	"100"
				}
			}
		}

		"entities:rap" {
			"event" {
				"targetname"	"gappoi1"
				"action"	"BeginRappel"
				"value"		"1"
			}
		}

....		O[v̎g
		O[v́AgK̍폜𐧌䂷邽߂̂̂ŁAp󋵂Ƃ
		ȉ̂̂l܂B

			EQȏ̃gK̉ꂩPx
			
				"instant_trig" {
					"origin" "300 100 -40"
					"keyvalues" {
						"label"		"lb1"
						"radius"	"50"
						"group"		"1"
						"removegroup"	"1"
					}
				}

				"instant_trig" {
					"origin" "300 150 -40"
					"keyvalues" {
						"label"		"lb2"
						"radius"	"50"
						"group"		"1"
						"removegroup"	"1"
					}
				}
				
				lb1ꂽAlb2̂߂̃gK͍폜A
				lb2͏Ȃ悤ɂȂ܂B
			
			E폜ȂgK𑼂̃gKō폜
		
				"instant_trig" {
					"keyvalues" {
						"label"		"drop1"
						"timer"		"5"
						"noclear"	"1"
						"group"		"1"
					}
				}
				
				"instant_trig" {
					"keyvalues" {
						"timer"		"20"
						"group"		"1"
						"removegroup"	"1"
					}
				}

				5bdrop1A20bɃgK폜drop1
				Ȃ悤ɂB

...	Ԃǂgkeyvalues

	"weapondrawn" "1"	// \ߍ\Ă(sۈR̃sXgp?)
	"manhacks" "1"		// sۈȐ}nbN̐
	"additionalequipment" "weapon_pistol"	// 
	"NumGrenades" "0"		// Ol[h̐

