"VertexLitGeneric"
{
	"$baseTexture" "models\weapons\kar98\p_98k"
	"$envmap" "env_cubemap"
	"$envmapcontrast" 1
	"$basealphaenvmapmask" 1
	"$bumpmap" "models\weapons\kar98\p_98k_n"
	"$normalmapalphaenvmapmask" 1
	"$envmaptint" "[ .5 .5 .5 ]"
}
