"VertexLitGeneric"
{
	"$baseTexture" "Models/HEVSuit/hevsuit_sheet"
	"$bumpmap" "Models/HEVSuit/hevsuit_sheet_normal"
	"$selfillum" "1"
	"$envmap" "env_cubemap"
	"$envmaptint" "[ .64 .64 .64 ]"
	"$normalmapalphaenvmapmask" 1
}
