"VertexLitGeneric"
{
	"$baseTexture" 	"Models/Combine_soldier/combinefsheet"
	"$envmap" "env_cubemap"	
	"$envmapmask" "Models/Combine_soldier/combinesoldiersheet_mask"
	"$envmapcontrast" 1
	"$surfaceprop" "flesh"
	"$selfillum" 1
	"$model" 1
}



