< Return to the blog Garry's mod 7 review Garry's Mod 7, oh boy, this version is really something. Garry's Mod 7 is one of the versions of, you guessed it , Garry's Mod, this version was released on 12th of February 2005, just a year after Half-Life 2 released, this has all your things that you would need like the Tool Gun, Wheel Tool, Duplicator Gun and, last but not least, the Physics Gun.
The main menu is bland, it doesn't have a title and pressing New Game sends you straight to the gm_construct map, it also features early multiplayer! And you play as the infamous Kleiner model, the one that is known as the MingeBag in it's A-Posing goodness. ![]() An image of the MingeBag I pulled off of the internet. I'll replace it with my screenshot at some point so excuse the hyper-realistic grass or something. As a person that play's Garry's Mod 12 and 8 from time to time, I really enjoyed it, it's basically something that's so familiar but also not, you have less tools that work in your favor so you must find workarounds to some of it's limits, but the worst part is that it's just boring and more unstable compared to 8, none of my saves even load, some things I made there are now inaccessible anymore due to it being a bit too unstable. Honestly? Don't use this version. Use Garry's Mod 8 or 9 instead, however, I will not stop you from playing it for shits n' giggles, me and my friend had fun in there due to it being too funny playing as mingebags shooting 900 rockets and spinning airboats like carousels. I will be doing a review of Garry's Mod 8 soon. So stay tuned for that Write something about this postDo you want to write what you think of this post? Go ahead! But it will take some time for me to verify your post. New lines are allowed, by the way! < Return to the blog
|